I sincerely hope she saw me as a worthy opponent. She sank me despite my best efforts last weekend. A teammate and I managed to stymie her the first time. I have encountered LWM in combat twice, both times as my direct opposition. I would much rather division with someone who has a good sense of humor and a compatible play style (reflecting personality a bit) than a Super unimcum with the personality of a giant rectal aperture. LWM simply says that she values a person's character more than their win rate. I have friends who are successful lawyers, architects, engineers, etc, The ones that gamed in college tended to be hyper competitive, but not a-holes. Really bad players with thousands of games are griefers in my book, just passive ones.īeing one of the older gamers on here I can say without any hesitation that a jerk or griefer in a video game tends to translate that in real life. Just like the guy in the 4-wheel drive truck on the way home from work who tail gates you with high beams on because you aren't driving 20 over the speed limit, or the guy at the office who makes racial slurs because he's a friend of the bosses family and knows he'll never get fired the 40-42% veteran player doesn't care he's ticking other people off are guilty of giving you a middle finger simply because it's a public game and there's nothing you can do. When they start getting around 42-43%, as I've been increasingly encountering and have several thousand games under their belt their presence on the team significantly hurts their chance of winning. Once players start getting below 46% Winrate they are actively hurting their teams. Not how good someone is as a person, not how hard they work at their job, simply how good they are at a given game. You judge someones skill at a video game by their personality? Caus that's all stats show.
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